Conquest The Hundred Kingdoms - Militia
Centuries ago, the Emperor, backed by the Orders, came to an agreement with the largest nobles houses at the Council of Lient. In return for a significant reduction of their scutage fees, money paid instead of feudal service, they agreed to allow the Orders to help them train and equip their militias. Since that memorable day, the Order of the Sealed Temple has hired countless veterans to help train local militias throughout the kingdoms, scattering these potentially volatile men, while putting their experience to good use. Coupled with the prodigious amounts of wealth the Order has spent in arming and equipping these militias, as well as the tireless efforts of the Servites in ensuring these arms and armor are well distributed, almost every town and village possesses a well-armed and equipped militia.
The Militia Act has been one of the most stabilizing and far reaching reforms ever implemented in the Hundred Kingdoms, curbing the power of the noble lords, while helping the population defend itself against outside threats. This holds doubly true in the old imperial province of Braeonia, where the peasantry has mastered the use of the longbow. So effective is this weapon, that local authority can seldom be enforced, with banditry and poaching often supplementing the income of the peasant class. Some turn to more noble pursuits, forming mercenary bands, whose skills and prowess are in much demand across the Kingdoms.
The contents in the box can produce 12 Militia or 12 Militia Bowmen.
12 Plastic Miniatures (with the option of making 2 Command models), 3 Infantry Plastic Stands, 12 Bases and 2 Command Cards